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California Institute of the Arts (CalArts).
Valencia, CA. -
MFA Music Composition/New Media.
Oklahoma City University. Oklahoma city, OK.
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BA in Music performance (Piano and Percussion) and composition.
Hed College of Music. Tel-Aviv, Israel.
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Piano performance and composition.
Hed College of Music, Tel-Aviv, Israel.
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Studio Engineering. Professional analog and digital recording
and mixing. ma.



12 years
of hands-on experience with MIDI software and sequencing, recording,
original
sound design, music composition, and digital audio production/editing.
Professional
studio engineer with an emphasis on instrumental tracking, mixing,
and
field recording. Professional Knowledge and daily use of numerous production
tools
including outboard gear, hardware synthesizers and tone generators, samplers,
two-track
and multi-track audio editors, plugins, and software synths.
Expert
with a vast array of traditional and experimental recording and audio
processing
techniques.Holds a thorough understanding of digital/analog signal paths
and
flow charts, with troubleshooting abilities.
Composition experience:

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Instrumental, Electro-Acoustic, Electronic, Orchestral,
Pop, Jazz, Experimental.
Professional MIDI editing and sequencing using:

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Cakewalk Sonar, Infinity, MAX/MSP.
Professional two-track/multi-track Digital Audio production using:

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SAW Studio, ProTools,
Spectral, Sound Forge, Peak, Sonar,
Acid, Reality.
Experienced Sound designer with professional knowledge of sampling,
audio
synthesis, and signal processing:

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Foley and location/field recording.
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Velocity-switched sample libraries developer for hardware and software samplers.
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Expert in various synthesis methods: analog/modeling, FM, physical modeling, sampling,
.wave table synthesis, granular, etc.
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Effective knowledge of MIDI/Audio programming using Max/MSP, CDP, and Infinity.
Professional Recording and Mixing Engineer since 1995.

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Live/overdub acoustic and electronic instruments tracking.
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Stereo and 5.1 Surround Mixing and Mastering.
Professional
Pianist/Keyboardist, and Percussionist.
Highly advanced with both PC and Mac platforms and software.



Sound Designer/Sample Library Developer for Scarbee.com. 2004.

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Developer and Producer of professional Sample Libraries
for software samplers.
Producer of "The Frame",
"Big Bottle", and "UniQit"
Multi-Sample Libraries. 2003.

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Produced professional live velocity-switched samples for
Kontakt, Vsampler,
.SoundFont, and Giga Studio software samplers.
Music Producer. Films By Jove Inc. 2002.

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Music Production for "Cheburashka" animated
DVD film.
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Original score adaptation.
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Stereo and 5.1 Surround audio Mixing and Mastering.
Sound designer, and music Composer. Haleph Software 2000.

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Original Music score and Sound Effects Design for
"Impact Disaster" PC game.
Sound Designer. "Dust To Dust", a stop-motion animation film by Ellen
Kim.

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Designed original Foley sound effects and ambient sound.
NAMM Show exhibitor. PsP Audioware, and Sonic Network. 2000-3.

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Gave On-show lectures.
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Held presentations, product demos, and public/private clinics.
Audio Producer for the musical "Strike a Match". Oklahoma City.1999.

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Coordinator and engineer of recording sessions, Voice-Overs,
and Dialogues.
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Live audio performance (show control).
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Original sound effects designer.
Chief studio engineer. "Dolphinore" studios. Tel-Aviv, Israel, 1997-8.

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Composition and production of radio jingles.
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Production of TV film music.
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Engineering and mixing recording sessions and voice-overs.
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Studio supervision and maintenance.
College music course developer. Oklahoma City University. 2000.

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Designed a one-semester Undergrad. course in Music Technology
and
.Production which was
approved by the Dean of Music to be added to the
.Undergrad. program.
Music teacher for private instruction. Berri's Music CA.

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Teacher of Piano, Percussion, and theory.
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Teaching classes and private lessons.
References and demo reel furnished on request.


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